My initial approach to Trillek's score is to derive influences from the Mass Effect series, Starbound and Fez (Contemporary, Electronic, Orchestral and Chiptune). I believe these three games conjure the right kind of memorable melodies and textures for a game of this scope. Clint Mansell's work for the film Moon (2009), and John Murphy's/Underworld work for Sunshine (2007) are also strong influences.UPDATE: 2013-09-091). Trillek Theme / Title Track
A more structured and upbeat approach, sticking with the electronic and orchestral theme.2). Trillek Ambient / Space Exploration
Lots of resonating synth pads, something to listen to whilst staring at the stars.3). Trillek Ambient / Planet Exploration
A mysterious sounding piece that could be used for planet and moon exploration.4). Trillek Intro / Grandiose Theme
I attempted to mix electronic and orchestral elements together. It's a very rough mix, but there are definitely options to include orchestral percussion, or maybe build into some kind of light electronic drum-backing. I'm not really decided on the violins at 1:02 yet. I'm thinking that when the piano riff ends abruptly at 1:30, the whole piece could develop into something rockier.5). Trillek Environment / Spacecraft
Lots of different sounds mutated and constructed. Originally used as a backing for the theme, I was playing around with ideas that could fit within the environment of a spacecraft or alien world.
Following on from my Reddit post
, I'll use this forum thread to post any WIP ideas. I'm going to work on a Trillek Intro, Battle Themes, and ambient/environmental pieces for general exploration.
Here are some examples of my previous space themed compositions:The Nova Star Legacy
- Varied themes, some upbeat and some more ambientSpace Explorer Polaris
- 8-bit influenced
There is more available on my Music Portfolio
web-site, and I also recommend checking the links in my signature.
I'm glad to be part of this community, and I look forward to hearing what you guys think!