The Meeting: Unto the future

All that pretty stuff that we so desperately need. Even if it's just an idea or some concept art.

Moderator: DarkSpartan

Re: The Meeting: Unto the future

Postby Confliction » Sun Aug 25, 2013 5:07 pm

Well my expertise mostly lies in visual effects/motion graphics for video, so all of my art is done on the computer using Adobe After Effects and Photoshop. I've also done some modeling in Blender, though my knowledge there is very limited.

Here's a few relevant examples of stuff that I've created:

http://i.imgur.com/RgQls8K.png

http://i.imgur.com/33eYECH.jpg

http://i.imgur.com/7HYviqM.jpg

http://i.imgur.com/rO4CDbY.png

One thing that I'm really interested in is working with words, logos, and titles, which served as the inspiration for the Trillek logo I designed. It's important to note that, at this time, I just do all of this as a hobby.
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Re: The Meeting: Unto the future

Postby Torquoise » Sun Aug 25, 2013 9:27 pm

I'm mainly a 2D digital artist but I have also been messing about with some basic voxel editors lately (just things like sproxel).

Here is some of my stuff:
http://imgur.com/a/EenBr
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Re: The Meeting: Unto the future

Postby hobgoblin007 » Mon Aug 26, 2013 12:08 am

My current project (Blender): http://i.imgur.com/XEgj5L7.png
Game cover art (Maya + Photoshop): http://i.imgur.com/G7IgQlu.png
Hard surface sculpting (ZBrush): http://i.imgur.com/GnQ7Q9T.png
Organic sculpting and environment design (ZBrush + Cube 2 Engine): http://i.imgur.com/hj9dbgS.jpg [I modeled the brain "hat" and produced the background environment.]
Moar environment design (Cube 2): http://i.imgur.com/pvZHjtk.jpg

Software: Maya, 3ds Max, Zbrush, Blender, Adobe Premier Pro, Photoshop, Pro Tools 9, Audition

My work in game development up to this point consists of producing various art and sound assets for several projects.
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Re: The Meeting: Unto the future

Postby knowlerdraws » Wed Aug 28, 2013 9:52 am

Animator and sometime illustrator. Flash, Photoshop, traditional, toon-boom, After effects, etc.

https://vimeo.com/knowler/videos/sort:p ... :thumbnail
http://knowlerdraws.tumblr.com/

(Books I'm in, in case the internet explodes)
http://www.amazon.co.uk/Comics-Sketchbo ... 0500289948
http://www.taschen.com/pages/en/catalog ... _vol_4.htm
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Re: The Meeting: Unto the future

Postby Snow » Thu Aug 29, 2013 1:27 am

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Last edited by Snow on Fri Jun 24, 2016 1:06 am, edited 1 time in total.
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Re: The Meeting: Unto the future

Postby Snow » Thu Aug 29, 2013 4:37 pm

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Last edited by Snow on Fri Jun 24, 2016 1:06 am, edited 1 time in total.
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Re: The Meeting: Unto the future

Postby Styxos » Fri Aug 30, 2013 8:49 pm

I am student at information systems, since 2 -3 years i learning 3d-modeling, Game Development as hobby. I started at blender, now i am using 3ds max for the low poly work, and particle stuff (volumetric light, etc...). For more adavanced modeling work i use ZBrush. For art stuff plz check my introduction post, and the concept art post.

At Game Development i have base Knowledge at UKD and CryEngine SKD.
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Re: The Meeting: Unto the future

Postby DarkSpartan » Tue Sep 10, 2013 11:56 pm

Okay, lots of fun stuff in here! I'll be forming a core team in the next few days. Keep track of your inboxes, as I'll be using them to get people sorted and we can start on basic stuffs.
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