About the actual programming of the game.


Postby DaveSparhawk » Tue Mar 25, 2014 10:25 am

I have created a new component that allows interaction between the player and objects.

Switches are currently operational, if not useful.

If interested please look at the code, compile and comment if appropriate.

  • I need to have an OpenGL selection pass occur to check if the mouse is over the object player is interacting with.
  • I would like to toggle the keyboard focus using this method in place of the F3 key
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