OK So FOSS licenses are a pain and a fight

About the actual programming of the game.

Re: OK So FOSS licenses are a pain and a fight

Postby Andrew » Tue Oct 01, 2013 2:00 am

This is a community project, and all code should be licensed under a copyleft community license, such as the GPL. Anything else simply will not do.
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Re: OK So FOSS licenses are a pain and a fight

Postby Kelmoir » Wed Oct 23, 2013 5:15 pm

Personally I like more open licenses (like MIT) more. But I would pretty much go with any licence, that contains the "do not blame us for anything" paragraph.
And since This will be quite some work, I am also fine with more rigid Licenses.
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Re: OK So FOSS licenses are a pain and a fight

Postby tecywiz121 » Mon Oct 28, 2013 1:11 pm

I have a little bit of experience, and establishing a not-for-profit, at least in Canada, isn't much trouble. It would provide some immunity for the board of directors from any legal problems, and would probably make us eligible for grants and stuff from government agencies.

If we were to set up a not-for-profit with some kind of charter, a clear membership system, and well defined bylaws (including exactly how the license can be changed), I would be alright with copyright assignment.
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