mrout wrote:adam: Just a couple of things:
- Thirdly, the vast majority game mechanics haven't even been decided on yet. It's useless to start discussing the implementation of things we haven't even decided on implementing yet, if you know what I mean.
I don't want to start and flame wars or arguments, but as it stands right now the WE in that statement refers to you. The rest of the WE have made it very clear what systems we want via the Trello. This is a community project and as such the community will have its say in the direction of the design. I am not saying democracy, but I am saying a let the voice of the people guide our hands.
I personally find you have no known qualifications that allow you to justify your claim that we don't need a technical design document. I am more than willing to show what I have done and my experience with iterating over 3 game engines I have made myself. If you have some equal qualifications please let them be known or quit belittle others opinions and knowledge.