SunShiranui wrote:What if we have server mods and client mods as LGPLv3? Would that solve the problem?
croxis wrote:Does this mean that all plugins made have to be gpl as well?
SunShiranui wrote:One thing I've seen in some Minecraft servers is that they often have some custom server mods with their own gamemode. I thought it was pretty cool as it gave people a reason both to host and play in special servers. I think that we should at least allow for that sort of thing to happen, because I think it would encourage game server hosters to host public Trillek servers. I agree that we should encourage open source software as possible, but we should still allow for things like this.
SunShiranui wrote:Afaik we can still do that if we GPL everything, but we can't if we go with AGPL.
SunShiranui wrote:Another thing that I think we should do is allow developers who want to build another game with our engine to do so, as long as they release any modification to the engine itself as open source. I don't think we should restrict it to open-source games only, just keep the engine free (as in freedom).
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