[BUG REPORT] Inverted yaw/pitch controls

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[BUG REPORT] Inverted yaw/pitch controls

Postby VladVP » Fri Nov 01, 2013 10:35 pm

This is a bug I found in the Trillek milestone 1.

It appears that when you keep rotating the camera along the pitch axis, the yaw and pitch controls invert.

As I'm a programmer myself, I know exactly what this issue is about, and am going to assume that you Trillek developers know exactly how to deal with this yourselves without any issues.
In effect this is more a poor coding comment, than a real bug report. ;)

System specs, just because:
Code: Select all
OS: 64-bit Windows 8 //It's shit, if you're wondering
CPU: x64 AMD A10-4600M APU
GPU: AMD Radeon(tm) HD Graphics
Installed RAM: 8.00 GB (7.46 GB usable)
//Also, I used a touchpad while playing the milestone
Posts: 95
Joined: Fri Nov 01, 2013 8:31 pm

Re: [BUG REPORT] Inverted yaw/pitch controls

Postby adam » Sat Nov 02, 2013 10:08 am

Thanks for the info. It was a known issue, but we have since already fixed it by limiting the max pitch rotation.
Posts: 113
Joined: Tue Aug 20, 2013 11:58 am

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