We need a player mesh for milestone 2, it does not need to be mapped or textured. Please export as .obj format. Try to keep it under 10,000 polygons please!(less is better, to a point). The character mesh should be eventually be designed to be rigging compatible.(more polygons around joints, arms straight, that sort of thing.)
Leave a comment below if you are working on this, so we know if there is anyone working on this project.
Multiple character meshes created by multiple authors will be accepted/used.