Possible other background idea

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Re: Possible other background idea

Postby mrout » Mon Aug 19, 2013 7:06 am

sanchezman wrote:
mrout wrote:Hmm, perhaps. I still think it's overcomplicating things - people push things further and invent new things because they have needs. If humans didn't have pressing needs for more powerful computers, they wouldn't build them.

Maybe, but specialization trumps power in my eyes. There's a reason that things like massive bomber planes and battleships are obsolete. All that raw power is OK, but specialization of ships and planes into high-tech weapons platforms is more in tune with technological advances. Perhaps the DCPU is specialized for the task. Maybe in fitting all the circuitry necessary for calculating the warp drive jumps, other features had to be dropped. If you don't need anything more than a glorified calculator that can do one thing really well to run your ship, why would you waste the money cramming in a supercomputer that does everything just OK?

(emphasis mine)
That's a good point, actually. It could very well be that the algorithm used to calculate hyperspace navigation routes or whatever worked incredibly well with a system with extremely efficient stack operations.
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Re: Possible other background idea

Postby GoodOldeTymes » Tue Aug 20, 2013 10:02 pm

You know, things would be a lot easier to explain if we made this game have a comedic touch.

"After the second war against Artificial Intelligence in 1987, world governments concurred that computers higher than 16-bit were too dangerous for practical use."
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Re: Possible other background idea

Postby radar37 » Wed Aug 21, 2013 2:40 am

what about some sort of super-virus that causes computers over 16-bit to catch fire. anyone could have released it, even a careless amateur programmer.
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Re: Possible other background idea

Postby Andrew » Fri Aug 23, 2013 4:58 am

Here's my attempt at a semi-believable backstory.

After many years of mining, resources on Earth are becoming very scarce, everything that can be recycled must be recycled, but yields are not 100%.

World governments agree they need to unite and focus on developing an FTL drive in order to find a planet suitable for colonization in order to save the human species. In the interests of resource efficiency, a board of experts decide that a 100 kHz RISC processor will be capable of running all of the ships functions adequately, any more processing power would be a waste of silicon.

The FTL drive and DCPU are invented, and ships are constructed.

An armada of ships is sent to traverse the universe in search of a planet suitable for colonization. After years of searching, a suitable planet is found.

When they attempt to inform Earth of their triumph, they discover the communication links with Earth have gone down. Infighting erupts between the colonists, and factions emerge and go their separate ways, some deciding to find out what happened to Earth, some deciding to just try and survive in their new corner of the galaxy.
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Re: Possible other background idea

Postby gendoikari » Sat Aug 24, 2013 2:40 pm

What about that:

our homeland planet (Earth?) destroy itself in a nuclear war (parallel universe where cold war ended in a nuclear war?). We are the survivors. We are the descendants of the scientists who lived in small space colonies. So we have that technology, (1980 style), and we are in small numbers: a sparse humanity in a huge universe, with no shiny tech to use.
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Re: Possible other background idea

Postby KirksEchoingScream » Tue Aug 27, 2013 4:34 am

I suggest we copy an idea for Vernor Vinge's Zones of Thought series. In those books he explains relatively simple computers in space by laying out a theory where computing power is limited by your location in space. Complex computers simply won't function in some parts of the galaxy, due to an unexplained phenomenom.

Why not do something similar? Humanity enters an uncharted region of space where not fully understand cosmic forces prevent all but the most simple computers from functioning.

In some areas, where we need high tech stuff like conflict free safe zones or respawning pads, we can handwave it away as regions of space where humanity's futuristic technology still works. Advanced nanobots and teleporters that rely on powerful futuristic computing technology still works in those isolated pockets of the galaxy, but ships that venture outward only take simpler computers.
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