croxis wrote:I think this is where a "high" language comes into play. At a lua/python/etc level the language is almost command like (gun1.fire() for example). Someone who is new to programming should start at that level when they, as someone else put it, think a register is where you go to find gifts for someone's wedding.
master565 wrote:I feel like there should be a completely separate, optional program that can teach the people who want to learn how to code. It may be slow and frustrating trying to teach them inside the game environment when it is easier to manage files and the UI in an external program.
Sample programs are always a great way of learning, so including some would be a great idea.
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